HealingHand Tech

Maintaining stroke patient progress and compliance

Role

UX Design Intern

Timeline

May - Oct 2023

Team

UX Design, UX Research Team:

Erik Zimmerman: Team Lead, Yongwen Dai: UX designer, Emily Huang: UX, Physical Therapist, Alexa Juarez: UXR, SLP, Olga de Luna Demenev: UXR, Registered Nurse

Overview


HealingHand Tech is a startup dedicated to helping stroke patients regain control of upper limbs through home-based wearable devices. The product includes a gamified mobile app for patients to engage in exercises and a wearable device for real-time feedback.






I worked on the clinical portal, where therapists build and assign exercises to patients and focus on making remote treatment programs streamlined and effective. My task includes user research, conceptual ideation, and low-fidelity to high-fidelity MVP delivery of Overview, Self Reports, and a part of Exercise program pages.​, and assisting/overseeing other pages.​

HealingHand Tech is a startup dedicated to helping stroke patients regain control of upper limbs through home-based wearable devices. The product includes a gamified mobile app for patients to engage in exercises and a wearable device for real-time feedback.






I worked on the clinical portal, where therapists build and assign exercises to patients and focus on making remote treatment programs streamlined and effective. My task includes user research, conceptual ideation, and low-fidelity to high-fidelity MVP delivery of Overview, Self Reports, and a part of Exercise program pages.​, and assisting/overseeing other pages.​

HealingHand Tech is a startup dedicated to helping stroke patients regain control of upper limbs through home-based wearable devices. The product includes a gamified mobile app for patients to engage in exercises and a wearable device for real-time feedback.






I worked on the clinical portal, where therapists build and assign exercises to patients and focus on making remote treatment programs streamlined and effective. My task includes user research, conceptual ideation, and low-fidelity to high-fidelity MVP delivery of Overview, Self Reports, and a part of Exercise program pages.​, and assisting/overseeing other pages.​

Role

UX Design Intern

Timeline

May - Oct 2023

Team

UX Design, UX Research

Problem

Through in-depth research, we found that occupational therapists face the most challenge in stroke patient compliance and progress due to lack of motivators on both sides, instead of assigning programs.

Solution

Reframing the problem, we incorporate reflections of patient's real-time progress with the wearable usage and a streamlined exercise program assignment and monitoring process.  

Research


Identifying problem risk and clarity


Our team narrowed the scope to core feature first --- program building for MVP. We identified risks and clarity of the problem and concluded that we needed research, starting from understanding the problem from both business side and user side, leading to preliminary research and in-depth interviews with OTs. 

2 Rounds Research


We conducted research from high level understanding to specific learning:

Low or unknown patient compliance is the most difficult aspect of stroke programs, to our surprise --- we assumed assigning appropriate and helpful program was the most difficult part, but keeping track is the most difficult and demotivating for both patients and therapists.

Finding Synthesis -> Insights



Fatigue in Treatment

Fatigue, frustration, and pain are inevitable. Therapists will adjust the treatment plan based on patients’ feelings and measurements.

Patient Compliance & Progress

Measuring patient compliance is important in showing improved patient outcome and a motivating factor for therapists.

Outcome Measurements

Keeping track of patients’ biomechanical data (range of motion, strength, accuracy) in relations to wearable device enables therapists to see real-time progress

Problem Reframing


Occupational therapists need to be able to effectively monitor and engage with the patients during and after program assignment to do job better, and creating/assigning the programs is not the core pain point.

Therefore, how might we enhance patient compliance and enable real-time progress-monitoring to motivate both patients and therapists?

Occupational therapists need to be able to effectively monitor and engage with the patients during and after program assignment to do job better, and creating/assigning the programs is not the core pain point.

Therefore, how might we enhance patient compliance and enable real-time progress-monitoring to motivate both patients and therapists?

Occupational therapists need to be able to effectively monitor and engage with the patients during and after program assignment to do job better, and creating/assigning the programs is not the core pain point.

Therefore, how might we enhance patient compliance and enable real-time progress-monitoring to motivate both patients and therapists?

Ideation


Design Concepts & Features


🖌️Iterative process: Through co-designing workshops and interviews, we iterated through 3-4 rounds.

💬 Ideas pitching: Surrounding ideas of Patient-centricness, we created different versions of the Patient page, Check-in page, Overview page, and Exercise program assignment.

🖌️Iterative process: Through co-designing workshops and interviews, we iterated through 3-4 rounds.

💬 Ideas pitching: Surrounding ideas of Patient-centricness, we created different versions of the Patient page, Check-in page, Overview page, and Exercise program assignment.

Design


Features Wireframing


We outlined an the Patient Page structure in 3 columns to maintain the patient-progress-centric focus from the Patient Tab -> Patient progress workflow -> Communication between therapist and patient:

We outlined an the Patient Page structure in 3 columns to maintain the patient-progress-centric focus from the Patient Tab -> Patient progress workflow -> Communication between therapist and patient:

We outlined an the Patient Page structure in 3 columns to maintain the patient-progress-centric focus from the Patient Tab -> Patient progress workflow -> Communication between therapist and patient:

Design System


To ensure we accommodate users of various abilities, we utilized Google's Materials Design for colors, grid, and space and designed for dark and light mode. We crafted a universal set of buttons and icons to maintain a sense of consistency. 

High Fidelity


Patient Overview


Patient information

Present basic patient and treatment information that therapists need to assess conditions and assign programs. 

Weekly Compliance

Shows if patients perform the exercise on a daily and weekly basis and the percentage to which they successfully perform motions

AROM Progress

ConVisualize Active Range of Motion of patients in 6 parts of upper limb by presenting initial and current progress in colored hexagons

Check-in


After discussing with the ex-OT team member, we came up with two column design:

  • Left Primary column: encourage weekly check in, providing Patient’s comment, self-reported mood, and compliance for the week ->motivations for both

  • Right Secondary column: provide reference to past history and pre-written phrases, recognize > recall

After discussing with the ex-OT team member, we came up with two column design:

  • Left Primary column: encourage weekly check in, providing Patient’s comment, self-reported mood, and compliance for the week ->motivations for both

  • Right Secondary column: provide reference to past history and pre-written phrases, recognize > recall

After discussing with the ex-OT team member, we came up with two column design:

  • Left Primary column: encourage weekly check in, providing Patient’s comment, self-reported mood, and compliance for the week ->motivations for both

  • Right Secondary column: provide reference to past history and pre-written phrases, recognize > recall

Exercise Programs: A/B for Two Flows

We found that there is a conventional mode of therapist work flow - specifying a motion that the therapist wants the patients to work on and expand into combined motion and a longterm goal, matching with the therapist's cognitive model.

Therapists have also indicated that a more goal-oriented approach might benefit the assignment process and help with goal-tracking. 

​We designed two exercise program building flows: A for motion-oriented, and B for goal-oriented for A/B testing to gage user's reactions.

MVP Usability Testing


To evaluate the overall usability of task flows, we conducted moderated usability testings with two sections: guided Figma prototype click-through test divided into A and B version, and card sorting for alert contents.

After synthesizing the insights from the testings, we incorporated a few iterations. ​​Since we found positive reviews on some parts of A and B flows, such as A's overall easiness on navigation and B's visualization of the Activities of Daily Living (ADLs), we combined them.

Results

We conducted a total of 5 usability testing and received the following positive feedback:​​​​​​​​​

💬 "It's easy to navigate, which is hard to do for a patient's program."

💬 " I feel that it gives more control to follow up with my patient."

We received a 90% average user validation throughout testing and a 75% improved understanding of wearable device usage.

@2024 by Cindy Chang